Resident Evil Village’s mercenary mode is a little odd, in that enemies spawn in sectors of each map, and only while you’re nearby. You'll receive a bonus when you kill all enemies in a stage.
![resident evil 6 mercenaries resident evil 6 mercenaries](https://i.ytimg.com/vi/4qsG8KwvuDs/maxresdefault.jpg)
Still, you won’t need to backtrack if you work on our next tip. Even if you have to backtrack a little to find the few enemies you missed, it’s usually worth the cost in time. Make sure you look around carefully to spot any hiding birds or pigs. It's worth noting that a few stages like the Mad Village 1 and Castle 4 also include a few animals you'll need to kill to reach that total. Killing all enemies provides the All Dead bonus and boosts your combo score. The goal will open after you’ve taken down your fair share of mold-infected mutants, but for big scores you’re aiming for a clean sweep. If you need to choose between collecting items or keeping that combo going, opt for the combo every time. It all feeds back into a pristine, points-pumping machine. Not only will you earn a bonus for the length of the combo, you’ll also gain extra time for every kill earned above a streak of ten. If you can kill every enemy in a stage in one combo, you’re on the path to an S ranks or above. It sounds like a lot but can prove tricky under pressure. You’ve got around 15 seconds between each kill before your combo drops. The real way to get that high-score engine humming is by building and sustaining a combo. Score is earned for kills, time remaining, and the money you’re holding. If you’ve played a Mercenaries game before, you’ll know this one already. Keeping your combo up is the core aim of Mercenaries. Poor Ethan’s already spent too long lugging around treasures and items in the main story for you to burden him here. Just don’t forget to sell the ammo for whichever weapons you aren’t using. But if you’re confident with your aim, the FN2 Sniper Rifle can prove even better with a helpful boost to your range.įor a map with a mix of ranges like the Village, you can also pair the second tier shotgun or pistol with the FN2. A shotgun is essential on the Factory, and will see you right on almost every map. Rather than split your efforts between several weapons, it’s best to pick one and funnel as much Lei into upgrades as you can. The Duke offers a selection of weapons to choose from, including pistols, shotguns, and sniper rifles. It’s tedious, but the money you make can be put towards upgrades on a better weapon of choice. If you’re not taking hits, you can even sell your healing items as well.
![resident evil 6 mercenaries resident evil 6 mercenaries](https://cl.buscafs.com/www.levelup.com/public/uploads/images/141352.jpg)
Almost every round of mercenaries should start with you selling the Lemi and usually your pistol ammo too. When time is of the essence, you can’t be wasting time putting five or more shots into a regular lycan or zombie’s face. Sorry Lemi fans, but the starting pistol in Resident Evil Village is rubbish. Resident Evil Village Mercenaries tips and tricks Earning S rank and higher isn't easy, but these Mercenaries tips will get you there faster. Below, we've rounded up nine Resident Evil Village Mercenaries beginner's tips and tricks that are sure to get you racing towards those high scores.
![resident evil 6 mercenaries resident evil 6 mercenaries](https://youtuberead.com/photos/hq/resident-evil-6-mercenaries-high-CbEtVe6gXW0-2.jpg)
Once you've wrapped up the main story to Resident Evil Village, you can unlock the arcade Mercenaries mode through the game's Extra Content Shop. Blasting through monsters at pace is the perfect relief after hoarding ammo in the story, but beginners to Mercenaries will quickly find themselves struggling to reach S rank or higher. Ethan Winters might be lacking a face, but he's certainly got what it takes to tackle hordes of monstrous bioweapons.